I am aware of the following but it appears to focus on embedded interactivity which is different from my suggestion. Are Interactive Puzzles on topic?
My proposal is for a puzzle that is similar to the traditional Hangman but with added elements and for multiplayers. For example, people take it in turns to guess letters which are then filled in by me.
There is more to it than that in a puzzling sense, but here I simply want to focus on the interactivity.
- A player takes a guess. It is made in a comment.
- I either (1) accept the guess and fill in the appropriate blank(s), awarding the player an upvote or (2) I deny the guess and there is no penalty.
- I personally enforce turn-taking by means of a simple protocol that is clearly set out in advance.
- The game does not require participants to be present for any specific period of time. Turns take as long as they take, just as in, say, the old idea of playing chess by snail-mail. Anyone can join in or drop out at any time. The main bottle-neck is my availability. I anticpate being able to update things regularly throughout the day. Of course the longest gap would be when I am sleeping.
The advantages of this are
(a) It encourages puzzlers to co-operate in solving a puzzle
(b) It could be fun
What do you think? Is there any reason it could be considered off-topic?
Both encouragement and constructive criticism are welcome.